Hey everyone, just wanted to start up a discussion about a new tool I'm working on called
XIMTweak. It is designed to build better configurations by taking the guesswork out of choosing knobs. The application is still a little rough, but, I'm already seeing benefits I wanted to share.
The tool features an "input generator". What's important about this is that it will simulate exact geometric shapes (such as a circle). While it's running that circle, you can quickly modify settings and observe the results.
I've spent some time with Halo 3 tonight and XIMTweak. What I quickly found out is that my default config I ship for Halo 3 isn't that great.

With some, well -- tweaking, I was able to produce a reticule that moves in a stable circle now. To my surprise, it took a much greater DiagonalDampen value as well as increased DeadZone. I'm going to spend more time thinking about why this is the case and go online and try it out. But, preliminary tests of running around a map was very positive! It was definitely enough to make me believe a tool like this is going to be very valuable.
I was hoping to get some feedback. Could some of you try out these Halo 3 knob values (in the picture) and report back any improvements (or regressions)? I'd appreciate it.
